Blog

  • Opticality…

    Space, depth, perspective.
    Colour, form.

  • Transparency and Shadow

    “The quintessentially modernist ideal of a transparent, shadowless work” – ‘States of Secrecy’, Michael Gauthier in ”Too Dark To Read.

    “…the replacement of ‘visual art’ by texts was being celebrated as the driving out of allusion and shadow by transparency – a direct channel thereby being opened to the ‘meanings’ and ‘intentions’ of the artist” – ‘Almost Too dark To See’, Charles Harrison ibid.

  • Figurine/Groundhog/Figment

    Most AI art producers begin from a model of child art.
    Children’s art is knowledge-based, figure based, and emergent (unplanned).
    In contrast, an “adult” (professional) figurative artist is observation-based, balances positive and negative space, and works on the composition before the content of the work.
    A program that worked in this way would pre-scan the picture plane and tag its elements (pixels or pre-generated polygons) with relational information:
    • close to the edge, centre, top, bottom, left, right
    • on the edge of the picture plane
    • proximity to other elements
    • relative size
    • formal qualities (jagged, smooth, triangular, square)
    The next stage of the program can then work with a richer environment.
    Embody compositional principles: golden sections, horizontal/vertical/diagonal, ground/sky line, etc.
    Valence the plane, valence the compositional principles, then build the composition.
    Give equal weight to figure and ground, to positive and negative space.
    This is a technical exercise, but figure/ground relations are important in art. The boundary or distribution of shapes must be aesthetically interesting in some extra-aesthetic way. This sounds like “No Logo” or philosophy/business theory.
  • The Participant Renders

    The beholder gazes at the artwork, disinterested, finding immanent and unmediated emotional experience contained within it.
    The consumer views the artwork, their discourse unreflectingly illustrated by it.
    The participant renders the artwork, engaging with it to generate the experience of it. Canvases are scene-graph scripts or interactors.
  • Richter, Photo, JPEG

    Richter’s blurry photo paintings as critique.
    JPEGs are a ‘green’ format, conserving limited resources (in bad conscience). They prioritise distribution over fidelity. Their participant’s gaze ignores loss. reconstituting it from expectation, glad to receive an approximation in less time.

    ‘JPEG is designed for compressing either full-color or gray-scale images
    of natural, real-world scenes. It works well on photographs, naturalistic
    artwork, and similar material; not so well on lettering, simple cartoons,
    or line drawings. JPEG handles only still images, but there is a related
    standard called MPEG for motion pictures.
    JPEG is “lossy,” meaning that the decompressed image isn’t quite the same as
    the one you started with. (There are lossless image compression algorithms,
    but JPEG achieves much greater compression than is possible with lossless
    methods.) JPEG is designed to exploit known limitations of the human eye,
    notably the fact that small color changes are perceived less accurately than
    small changes in brightness. Thus, JPEG is intended for compressing images
    that will be looked at by humans. If you plan to machine-analyze your
    images, the small errors introduced by JPEG may be a problem for you, even
    if they are invisible to the eye.’ – http://www.faqs.org/faqs/jpeg-faq/part1/

  • Light Paintings

    Flecks of light cast by a glitterball.
    Scanned by a laser.
    Hit by a torch beam.
    Glass under a spot light.
    Lit by a photocopier or a scanner.
    A camera flash.
  • Experimentation

    Practice masking acrylic with adhesive vinyl.
    Is it possible to photosensitise oil paint, or to dry oil by exposing it to UV through a negative and then wash off any unexposed areas with solvent?
  • Parodies

    “Imagine you are in England.”
    “Anthony, sculptor.”
    “Placebo”
  • Nine Black Squares

    Nine different coloured black squares (3×3 grid canvas).
    Nine different white squares.
    Nine coloured greys.
  • Simulated Paint Pours

    • Screensaver?
    • Algorithmically simulate paint pours.
    • Flow & topography.