Once you’ve set your LambdaMOO character’s description using @describe me as
, set its gender using @gender
and set Sick’s Sick Player Class as your character’s parent using @chparent me to #49900
you can add morphs to them.
A morph is an alternate identity for your character. It bundles together an alias, description and other properties describing a character so you can save them and then switch to them quickly later.
Before creating any morphs you should save your character’s initial state by typing:
@save-morph
Then each time you change your character description or any morphs you should type it again.
The command for creating a morph is:
@create-morph <morph-gender> <morph-name> as <morph-description>
where gender is one of the standard LambdaMOO genders and morph-description is a description of the character’s appearance contained in double quotes.
You can then switch to the new morph by typing:
@morph <morph-name>
And you can switch back to your character’s original name and description by typing:
@morph <character-name>
Then whatever your character’s current morph you can create further morphs using @create-morph
.
There’s much more you can do with morphs. The documentation for morphing can be found using the help command:
help morphing